Game Prototypes

And Concepts, and Game Jam Games

Since time immemorial, or as immemorial as my brain's awareness reaches, I have been thinking about game ideas and making art for them. In 2014 I started to learn to program using Gamemaker and a tidbit in Unity.

Please visit my itch.io page for more : https://ragtagradical.itch.io/

An Egg From Nothing : October 2019 LD45

More solo gamejamming! This time with the impossible theme "Start with Nothing". So I literally started with nothing and just started adding in random ideas. The game is more of a "rhythm experience" than a game as I never got to adding in a victory condition or goal, but it's satisfying enough to float around and flee from monsters.

Misc prototypes

The Mycelium Man : April 2019 LD44

Another solo gamejam project where I took on all roles. I made another platformer game to keep things simple for myself with a mechanic of growing and spreading mycelium of a giant fungus as a sentient mushroom man.

MM01.webm
MM02.webm

BlaaVRaa : Dec 2018 LD43

I made strange Asynchronous Multiplayer platformer for Ludum Dare #43 over a weekend. Players choose a god and attempt to build platforms toward their gods Sacrifice Holes and jump on it. There's no end-game, just an eternal battle between giant god brothers. It was fun to watch the battle take place during the jam, but it's since become fairly one sided in favor of Raa(red).

ADVANCING The BOMB

Advancing the Bomb is a 1-12 Player Cooperative game about pushing a Giant Bomb to the right, shootin' stuff, and blowin' stuff up. It was made for the GiantRom5 GameJam over a week. Players collect power which levels up their weapon, but is also used to heal themselves, and to power up The Bomb which is used to detonate obstacles in their path.

Baseball in HELL : 2018

Baseball in HELL was my 72hr solo entry for Ludum Dare #41 with the theme "Combine 2 Incompatible Genres", so I made a super lo-fi Horror-Sports game. I had a lot of fun making a very basic "3D" engine in Gamemaker.

THE DEVIL'S RIDE : 2015

The host of a popular TV about restoring vintage motorcycles accidentally brings to life the Devil's Ride, and must escape 666km along the Highway to Hell and rescue her enslaved lover in this nigh-endless runner.

(I've only ever made it about 7km)

Game Jam Games

Baptism: The Videogame is a satirical game about baptizing folks in a river with keyboard inputs, but not drowning them, and spouting quotes from the NewAge BullShit Generator.

I did the programming, as well as colors for the art.

The linework and characters are by ponjworld.com.

Made for Global Game Jam 2016 : Theme : Ritual

la masino - (esperanto: "the machine") is a short form adventure game about a man trapped in a giant unfathomable machine. I was responsible for the sound and environment art.

Made for Ludum Dare 38 : Theme : Small Worlds

DWARFK 2015:

In the darkness they found it. But it was the one searching... for a shape.

A group of Dwarves trapped deep underground must work together to survive while they're being stalked by an ancient shapeshifting terror.

In game art assets by : https://www.patreon.com/PrintableHeroes

Dwarf closeups by : Myself